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   <div id="projectbrief">Open source Starshatter engine</div>
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<a href="#pub-types">Public Types</a> &#124;
<a href="#pub-methods">Public Member Functions</a> &#124;
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<a href="#pro-methods">Protected Member Functions</a> &#124;
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<p><code>#include &lt;<a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>&gt;</code></p>
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Inheritance diagram for Starshatter:</div>
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<p><a href="class_starshatter-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-types"></a>
Public Types</h2></td></tr>
<tr class="memitem:ab203eec89c11dfa54c1e0fd50dd6049b"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049b">MODE</a> { <br/>
&#160;&#160;<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049baf0cec72671e68742d1d8288f19d277a6">MENU_MODE</a>, 
<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049baf59fdcb470de0e393584dad67c79a00b">CLOD_MODE</a>, 
<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049ba53e3b3d7a196396161c6b8f7c4f8cc00">CMPN_MODE</a>, 
<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049ba891b8ed2464900ec396f9abf9b515b31">PREP_MODE</a>, 
<br/>
&#160;&#160;<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049ba3d5e63757af50520feb5874d1f890547">PLAN_MODE</a>, 
<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049ba4c2a7bf360bf843f1df39978fbd6e002">LOAD_MODE</a>, 
<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049baf68680d18361b0f2d1063c1a223c2b61">PLAY_MODE</a>, 
<a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049bab624a4de92dbfcc2fa1aa253c41f6169">EXIT_MODE</a>
<br/>
 }</td></tr>
<tr class="memitem:a0938100970410c19ca9f25972858ca2f"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2f">LOBBY</a> { <a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2fa88559f7b9ce8d5eed4eb3064f71f25ca">NET_LOBBY_CLIENT</a>, 
<a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2fa4eb4a3dff8aba132f144c3efbf6df691">NET_LOBBY_SERVER</a>
 }</td></tr>
<tr class="inherit_header pub_types_class_game"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_game')"><img src="closed.png" alt="-"/>&nbsp;Public Types inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:a066792e131ddbd89acd5c7572825eccc inherit pub_types_class_game"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccc">STATUS</a> { <br/>
&#160;&#160;<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca21ab3f0bfa4c0897e17a4bfbcfca6743">OK</a>, 
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825ecccad398922deb70db08df1fead2a2446c4f">RUN</a>, 
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca66e2ac0cdacbf1a02a26825feff2ff57">EXIT</a>, 
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca73339cd9138b2d23f483ee289292805b">PANIC</a>, 
<br/>
&#160;&#160;<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca8178d326ae4ed5499976b4666f2d8a72">INIT_FAILED</a>, 
<a class="el" href="class_game.html#a066792e131ddbd89acd5c7572825eccca4d0c98037656241ed7b36b90658cc301">TOO_MANY</a>
<br/>
 }</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aac194e64f77e5c180ed97a951cdf46a7"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aac194e64f77e5c180ed97a951cdf46a7">Starshatter</a> ()</td></tr>
<tr class="memitem:a6829ba4d6845e45fc64986de2cc932e8"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6829ba4d6845e45fc64986de2cc932e8">~Starshatter</a> ()</td></tr>
<tr class="memitem:a7fd1b987620b95e0579aad53b1810091"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a7fd1b987620b95e0579aad53b1810091">Init</a> (HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow)</td></tr>
<tr class="memitem:a697052b2a9ec6a3102e7e57e7a604b34"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a697052b2a9ec6a3102e7e57e7a604b34">InitGame</a> ()</td></tr>
<tr class="memitem:a79528f9c36009908ade3ec75ac39c5b9"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a79528f9c36009908ade3ec75ac39c5b9">ChangeVideo</a> ()</td></tr>
<tr class="memitem:aa9d5b48a8c716f4063b02960d93930a5"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aa9d5b48a8c716f4063b02960d93930a5">GameState</a> ()</td></tr>
<tr class="memitem:a8be02b48dd681f7c1176176c47b47a27"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a8be02b48dd681f7c1176176c47b47a27">Exit</a> ()</td></tr>
<tr class="memitem:ae0ad56723a35aaaddc0cdc434f5e7ca7"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ae0ad56723a35aaaddc0cdc434f5e7ca7">OnHelp</a> ()</td></tr>
<tr class="memitem:a745b6f2b6a07b37e3637211dfce3aa13"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a745b6f2b6a07b37e3637211dfce3aa13">GetGameMode</a> ()</td></tr>
<tr class="memitem:ab6b82418468e886b032e80d171254d5d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab6b82418468e886b032e80d171254d5d">SetGameMode</a> (int mode)</td></tr>
<tr class="memitem:ac74d3c5a02d85597db039bf074a4facf"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ac74d3c5a02d85597db039bf074a4facf">RequestChangeVideo</a> ()</td></tr>
<tr class="memitem:ac568736b4ce0a88f031d900779ae61af"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ac568736b4ce0a88f031d900779ae61af">LoadVideoConfig</a> (const char *filename)</td></tr>
<tr class="memitem:a5be5b6fd03fad13ceedf2a4e7d057de7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a5be5b6fd03fad13ceedf2a4e7d057de7">SaveVideoConfig</a> (const char *filename)</td></tr>
<tr class="memitem:afebc57e7b1f9e2aafe4c13425c44f67f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#afebc57e7b1f9e2aafe4c13425c44f67f">SetupSplash</a> ()</td></tr>
<tr class="memitem:a565c211cc4c440caa9c90352bfc53e7d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a565c211cc4c440caa9c90352bfc53e7d">SetupMenuScreen</a> ()</td></tr>
<tr class="memitem:a6c1d5a1202d356c65f3e4fbcfccfd9b7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6c1d5a1202d356c65f3e4fbcfccfd9b7">SetupCmpnScreen</a> ()</td></tr>
<tr class="memitem:ade7b555cf3df0d8a028c5199074b1496"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ade7b555cf3df0d8a028c5199074b1496">SetupPlanScreen</a> ()</td></tr>
<tr class="memitem:a5e16a031ffb3e464065572ab76af7c8b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a5e16a031ffb3e464065572ab76af7c8b">SetupLoadScreen</a> ()</td></tr>
<tr class="memitem:aee902adbcac4ea0d4042f329c7b65c7d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aee902adbcac4ea0d4042f329c7b65c7d">SetupGameScreen</a> ()</td></tr>
<tr class="memitem:a31c59aa7fdd24a98c2d6e1ecbf330c03"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a31c59aa7fdd24a98c2d6e1ecbf330c03">OpenTacticalReference</a> ()</td></tr>
<tr class="memitem:a3b780eaf8bd8a315ad2727c72408b0ba"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a3b780eaf8bd8a315ad2727c72408b0ba">CreateWorld</a> ()</td></tr>
<tr class="memitem:a1cd5b56d31301d3a6ef302ed393adc18"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a1cd5b56d31301d3a6ef302ed393adc18">KeyDown</a> (int action) const </td></tr>
<tr class="memitem:a9872d8d14b8ff719be9ab31ca38a4f2f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a9872d8d14b8ff719be9ab31ca38a4f2f">PlayerCam</a> (int mode)</td></tr>
<tr class="memitem:a6b81aa0d209a38ef8ba60ff10149920e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6b81aa0d209a38ef8ba60ff10149920e">ViewSelection</a> ()</td></tr>
<tr class="memitem:a96254c44f23e505585f04b988aeef780"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a96254c44f23e505585f04b988aeef780">MapKeys</a> ()</td></tr>
<tr class="memitem:ae041e928d4b33dfc48c86c6e9bccd9a8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ae041e928d4b33dfc48c86c6e9bccd9a8">SetTestMode</a> (int t)</td></tr>
<tr class="memitem:adc3a5bebd73e450670cad6d2752537c5"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#adc3a5bebd73e450670cad6d2752537c5">GetScreenWidth</a> ()</td></tr>
<tr class="memitem:a9c6536ced3a73c067051d0988a2aaa38"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a9c6536ced3a73c067051d0988a2aaa38">GetScreenHeight</a> ()</td></tr>
<tr class="memitem:a68f0d11c4fa9895d5aec7045b2f6d885"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a68f0d11c4fa9895d5aec7045b2f6d885">LensFlare</a> ()</td></tr>
<tr class="memitem:a089280e4f56ca54e460e908184562cdc"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a089280e4f56ca54e460e908184562cdc">Corona</a> ()</td></tr>
<tr class="memitem:abb33cdff97df052a869fec83f38b1357"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#abb33cdff97df052a869fec83f38b1357">Nebula</a> ()</td></tr>
<tr class="memitem:a441da7809620fca5add51ba723404526"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a441da7809620fca5add51ba723404526">Dust</a> ()</td></tr>
<tr class="memitem:a2b9649b1a001e0dea245ccfa0e15d1be"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_key_map.html">KeyMap</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a2b9649b1a001e0dea245ccfa0e15d1be">GetKeyMap</a> ()</td></tr>
<tr class="memitem:ac1bad57149fa7cfa31396a1a530b65cb"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ac1bad57149fa7cfa31396a1a530b65cb">GetLoadProgress</a> ()</td></tr>
<tr class="memitem:aa09742af41fd27ee8883f8a525a194c8"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aa09742af41fd27ee8883f8a525a194c8">GetLoadActivity</a> ()</td></tr>
<tr class="memitem:ae84cbf32352b7fe0723d97b247314bbb"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ae84cbf32352b7fe0723d97b247314bbb">InvalidateTextureCache</a> ()</td></tr>
<tr class="memitem:aeafed8dc0388cecf5539366c68679fb7"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aeafed8dc0388cecf5539366c68679fb7">GetChatMode</a> () const </td></tr>
<tr class="memitem:afcb93ac600014a9c63ffaa2c6814d54b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#afcb93ac600014a9c63ffaa2c6814d54b">SetChatMode</a> (int c)</td></tr>
<tr class="memitem:a61c9efd14a06ae0911aadfe58a5a688c"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a61c9efd14a06ae0911aadfe58a5a688c">GetChatText</a> () const </td></tr>
<tr class="memitem:aa2d9e1a8459ce593c13000b3dda06f63"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aa2d9e1a8459ce593c13000b3dda06f63">StopNetGame</a> ()</td></tr>
<tr class="memitem:a6d25857406986e2bbc51c60eedc10515"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6d25857406986e2bbc51c60eedc10515">GetLobbyMode</a> ()</td></tr>
<tr class="memitem:aa8d6ac5e326fd2d9a092ac828fb0923e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aa8d6ac5e326fd2d9a092ac828fb0923e">SetLobbyMode</a> (int mode=<a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2fa88559f7b9ce8d5eed4eb3064f71f25ca">NET_LOBBY_CLIENT</a>)</td></tr>
<tr class="memitem:a4af803d732b4f40be8c019a7da334fcf"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a4af803d732b4f40be8c019a7da334fcf">StartLobby</a> ()</td></tr>
<tr class="memitem:ab59ec0ba0e2fe98e9187f06a0e629ee3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab59ec0ba0e2fe98e9187f06a0e629ee3">StopLobby</a> ()</td></tr>
<tr class="memitem:ad2ba6d60e12e4841ee096c1cba286154"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ad2ba6d60e12e4841ee096c1cba286154">ExecCutscene</a> (const char *msn_file, const char *path)</td></tr>
<tr class="memitem:a0ab367eec3718fa30f96ae8a629d3237"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a0ab367eec3718fa30f96ae8a629d3237">BeginCutscene</a> ()</td></tr>
<tr class="memitem:a47e8ee357869181f2aa4a8ee65c5524e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a47e8ee357869181f2aa4a8ee65c5524e">EndCutscene</a> ()</td></tr>
<tr class="memitem:a7989759bf09a0f75e90938069f35db84"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a7989759bf09a0f75e90938069f35db84">InCutscene</a> () const </td></tr>
<tr class="memitem:a276517d489917e4a9917c952f6c2776d"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission.html">Mission</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a276517d489917e4a9917c952f6c2776d">GetCutsceneMission</a> () const </td></tr>
<tr class="memitem:a13ed7a39e0e70cf030f5765520ce3c01"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a13ed7a39e0e70cf030f5765520ce3c01">GetSubtitles</a> () const </td></tr>
<tr class="memitem:a54e91815c7f8641e3e47efa77826b584"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a54e91815c7f8641e3e47efa77826b584">EndMission</a> ()</td></tr>
<tr class="memitem:a24bcaf871322f41c513bcce1d9e4d4b7"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a24bcaf871322f41c513bcce1d9e4d4b7">StartOrResumeGame</a> ()</td></tr>
<tr class="inherit_header pub_methods_class_game"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_game')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:ad59df6562a58a614fda24622d3715b65 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad59df6562a58a614fda24622d3715b65">Game</a> ()</td></tr>
<tr class="memitem:ae3d112ca6e0e55150d2fdbc704474530 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae3d112ca6e0e55150d2fdbc704474530">~Game</a> ()</td></tr>
<tr class="memitem:a1880d9816a978b82bb91e4679743173d inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1880d9816a978b82bb91e4679743173d">Run</a> ()</td></tr>
<tr class="memitem:a7f898882ba0d92a6c3def45bbe76caea inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a7f898882ba0d92a6c3def45bbe76caea">OnPaint</a> ()</td></tr>
<tr class="memitem:a2d162e07c6984135bafc7390835e70fd inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2d162e07c6984135bafc7390835e70fd">Activate</a> (bool f)</td></tr>
<tr class="memitem:a36a50b783aaadcfdaf172b2422708b25 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a36a50b783aaadcfdaf172b2422708b25">Pause</a> (bool f)</td></tr>
<tr class="memitem:ae1bc267fe3e61fded553f9b395631b9e inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae1bc267fe3e61fded553f9b395631b9e">Status</a> () const </td></tr>
<tr class="memitem:ae8e4da96107f407f463ab3a99b980a5e inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae8e4da96107f407f463ab3a99b980a5e">ScreenCapture</a> (const char *name=0)</td></tr>
<tr class="memitem:a35c4a58dc99225a8fb280704ddfa2bca inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a35c4a58dc99225a8fb280704ddfa2bca">AVICapture</a> (const char *fname=0)</td></tr>
<tr class="memitem:a2ffc56fa60db8f569b93c096bea918d2 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_render_stats.html">RenderStats</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2ffc56fa60db8f569b93c096bea918d2">GetPolyStats</a> ()</td></tr>
<tr class="memitem:a4d6afdbf783effb0fbc726c3723fcea0 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4d6afdbf783effb0fbc726c3723fcea0">UpdateScreen</a> ()</td></tr>
<tr class="memitem:a0358e3415e3cb9ae7f598bcefb3e3c63 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0358e3415e3cb9ae7f598bcefb3e3c63">CollectStats</a> ()</td></tr>
<tr class="memitem:aa7175d886f342a564b479d49984ee8ec inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aa7175d886f342a564b479d49984ee8ec">InitApplication</a> (HINSTANCE)</td></tr>
<tr class="memitem:a49129400f3feb0b5ba125c49ee176db2 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a49129400f3feb0b5ba125c49ee176db2">InitInstance</a> (HINSTANCE, int)</td></tr>
<tr class="memitem:aff17a8bc48222723abb2f0f4998f5692 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aff17a8bc48222723abb2f0f4998f5692">InitContent</a> ()</td></tr>
<tr class="memitem:a209027ed88d0f52176464ee4ef2a07c7 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a209027ed88d0f52176464ee4ef2a07c7">InitVideo</a> ()</td></tr>
<tr class="memitem:a007c876a1bdd022f4c5d6589fa93d0f3 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a007c876a1bdd022f4c5d6589fa93d0f3">ResetVideo</a> ()</td></tr>
<tr class="memitem:a86b2d93248042cd430b7bde7a213603a inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a86b2d93248042cd430b7bde7a213603a">ToggleFullscreen</a> ()</td></tr>
<tr class="memitem:ab900dff2afbac0dd89267baafd85924b inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab900dff2afbac0dd89267baafd85924b">AdjustWindowForChange</a> ()</td></tr>
<tr class="memitem:a18f0e2c6f9330e16e86bd59bb0d66fbb inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a18f0e2c6f9330e16e86bd59bb0d66fbb">SetupPalette</a> ()</td></tr>
<tr class="memitem:add785f9def5c7063b7c455e408da02e9 inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#add785f9def5c7063b7c455e408da02e9">LoadPalette</a> (PALETTEENTRY *pal, BYTE *inv)</td></tr>
<tr class="memitem:a1d9ed7140c6dee1aad5a42dc5654d5ab inherit pub_methods_class_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1d9ed7140c6dee1aad5a42dc5654d5ab">ShowStats</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:ae13af0024afb3d7e72d12290aff7fe2a"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ae13af0024afb3d7e72d12290aff7fe2a">MapKeys</a> (<a class="el" href="class_key_map.html">KeyMap</a> *mapping, int nkeys)</td></tr>
<tr class="memitem:a29ca78d676fd18ea8e9efab9128b8e63"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a29ca78d676fd18ea8e9efab9128b8e63">MapKey</a> (int act, int key, int alt=0)</td></tr>
<tr class="memitem:ab1ac37871c2f5d17a1e346e3fc9f0ba6"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_starshatter.html">Starshatter</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab1ac37871c2f5d17a1e346e3fc9f0ba6">GetInstance</a> ()</td></tr>
<tr class="memitem:aacd18e3fe806927d4c5f06f9dd1d9dba"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aacd18e3fe806927d4c5f06f9dd1d9dba">UseFileSystem</a> ()</td></tr>
<tr class="inherit_header pub_static_methods_class_game"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_class_game')"><img src="closed.png" alt="-"/>&nbsp;Static Public Member Functions inherited from <a class="el" href="class_game.html">Game</a></td></tr>
<tr class="memitem:a3831b64614c991a390add3003a91f39b inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a3831b64614c991a390add3003a91f39b">TYPENAME</a> ()</td></tr>
<tr class="memitem:a868b0cf4e70d9e7b6c78867ac9c4388f inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a868b0cf4e70d9e7b6c78867ac9c4388f">Panic</a> (const char *msg=0)</td></tr>
<tr class="memitem:a0564d5a4ae5ca2dbb93a0ba12bad7870 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0564d5a4ae5ca2dbb93a0ba12bad7870">DisplayModeSupported</a> (int w, int h, int bpp)</td></tr>
<tr class="memitem:a974eb01822ff12e4dfd1c94e6f30e1ac inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a974eb01822ff12e4dfd1c94e6f30e1ac">MaxTexSize</a> ()</td></tr>
<tr class="memitem:a23aa266db8ba04668b3a12eb9c65b25e inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a23aa266db8ba04668b3a12eb9c65b25e">MaxTexAspect</a> ()</td></tr>
<tr class="memitem:a98a4e13ca2210ee80af8d55512cacafc inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a98a4e13ca2210ee80af8d55512cacafc">GammaLevel</a> ()</td></tr>
<tr class="memitem:a0d0b9e94a1badf727361705a88d41850 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0d0b9e94a1badf727361705a88d41850">SetGammaLevel</a> (int g)</td></tr>
<tr class="memitem:a83b149fd920e16950e3716fddc1654f2 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a83b149fd920e16950e3716fddc1654f2">SetMaxTexSize</a> (int n)</td></tr>
<tr class="memitem:a321790057c657d52f3585f883cdbc507 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a321790057c657d52f3585f883cdbc507">RealTime</a> ()</td></tr>
<tr class="memitem:ac76ba05e5da1ac16b84367e513e59466 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ac76ba05e5da1ac16b84367e513e59466">GameTime</a> ()</td></tr>
<tr class="memitem:ae43d0f946685592ccfa06c85d2efdd51 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae43d0f946685592ccfa06c85d2efdd51">TimeCompression</a> ()</td></tr>
<tr class="memitem:a19353ea72dacfdb5d102692210428804 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a19353ea72dacfdb5d102692210428804">SetTimeCompression</a> (DWORD comp)</td></tr>
<tr class="memitem:ae6e2f4be1af7243aa7eb8ad615eb3e06 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae6e2f4be1af7243aa7eb8ad615eb3e06">Frame</a> ()</td></tr>
<tr class="memitem:a85076959b52a20235edebd6567cd0f25 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a85076959b52a20235edebd6567cd0f25">ResetGameTime</a> ()</td></tr>
<tr class="memitem:af5224b8e484ba13e394ff35c5573acc7 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#af5224b8e484ba13e394ff35c5573acc7">SkipGameTime</a> (double <a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a>)</td></tr>
<tr class="memitem:ad57804ee1ce563f564fe410d9098bb1d inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad57804ee1ce563f564fe410d9098bb1d">FrameRate</a> ()</td></tr>
<tr class="memitem:ab5b2d0ac9efee1e7576ecd4cc8d105f3 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab5b2d0ac9efee1e7576ecd4cc8d105f3">FrameTime</a> ()</td></tr>
<tr class="memitem:a8e4cb951ff7fafc87bb28194132b9d35 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a8e4cb951ff7fafc87bb28194132b9d35">GUITime</a> ()</td></tr>
<tr class="memitem:aad48b59499c9dfb4141de7997c583ed9 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aad48b59499c9dfb4141de7997c583ed9">SetMaxFrameLength</a> (double <a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a>)</td></tr>
<tr class="memitem:a305744238835bd76892f7d9c0716da15 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a305744238835bd76892f7d9c0716da15">SetMinFrameLength</a> (double <a class="el" href="class_game.html#a916566f25e3b8a6a77d7004d086d6645">seconds</a>)</td></tr>
<tr class="memitem:a901091fe2423169232d9f9b947529241 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a901091fe2423169232d9f9b947529241">GetMaxFrameLength</a> ()</td></tr>
<tr class="memitem:aafcca471d1069757ad8891e3c81e9a80 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aafcca471d1069757ad8891e3c81e9a80">GetMinFrameLength</a> ()</td></tr>
<tr class="memitem:ae0ccfa05f3ed42b794051c94edfdf48b inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_video.html">Video</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ae0ccfa05f3ed42b794051c94edfdf48b">GetVideo</a> ()</td></tr>
<tr class="memitem:a64b9495df99caded5c1c89ce51dedf88 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_color.html">Color</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a64b9495df99caded5c1c89ce51dedf88">GetScreenColor</a> ()</td></tr>
<tr class="memitem:a1d16a4acd9a28b865ef805d277e7ce05 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1d16a4acd9a28b865ef805d277e7ce05">SetScreenColor</a> (<a class="el" href="class_color.html">Color</a> c)</td></tr>
<tr class="memitem:afb80cb3def1cdadb495d00d00e0f5a50 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#afb80cb3def1cdadb495d00d00e0f5a50">Active</a> ()</td></tr>
<tr class="memitem:a7565bb8df0532d4f1ddc82229d13a016 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a7565bb8df0532d4f1ddc82229d13a016">Paused</a> ()</td></tr>
<tr class="memitem:afa97a3067dbff68d5fef690a7331180b inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#afa97a3067dbff68d5fef690a7331180b">Server</a> ()</td></tr>
<tr class="memitem:a2242214e223970ebfff685c55ce5fdd3 inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2242214e223970ebfff685c55ce5fdd3">ShowMouse</a> ()</td></tr>
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<tr class="memitem:ad2f8631ce5c8b9c2cc524c11fc6f27fe inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static HINSTANCE&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad2f8631ce5c8b9c2cc524c11fc6f27fe">GetHINST</a> ()</td></tr>
<tr class="memitem:acb1d2a79326fa52868ce910b09fdbeba inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static HWND&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#acb1d2a79326fa52868ce910b09fdbeba">GetHWND</a> ()</td></tr>
<tr class="memitem:a67befaf65090ea45a670e3f30e78709d inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a67befaf65090ea45a670e3f30e78709d">UseLocale</a> (<a class="el" href="class_locale.html">Locale</a> *locale)</td></tr>
<tr class="memitem:a80f0de6fe1883b6b0e4c67b3e16afb2f inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">GetText</a> (const char *key)</td></tr>
<tr class="memitem:a8f917a1f99c7dc4bcaee8b8ee8e342ec inherit pub_static_methods_class_game"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a8f917a1f99c7dc4bcaee8b8ee8e342ec">GetPanicMessage</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr class="memitem:aa7fc0e82c1710e544e23b0756d283401"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aa7fc0e82c1710e544e23b0756d283401">DoMenuScreenFrame</a> ()</td></tr>
<tr class="memitem:a5c886f49de5747fc01220663931a0eeb"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a5c886f49de5747fc01220663931a0eeb">DoCmpnScreenFrame</a> ()</td></tr>
<tr class="memitem:a8ffef4078ed6ffe5915c59fe6154a086"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a8ffef4078ed6ffe5915c59fe6154a086">DoPlanScreenFrame</a> ()</td></tr>
<tr class="memitem:a7982463ff502857d44e31285f3d25493"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a7982463ff502857d44e31285f3d25493">DoLoadScreenFrame</a> ()</td></tr>
<tr class="memitem:a8498d15d8a54a66f8e556b20b5a2fa0b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a8498d15d8a54a66f8e556b20b5a2fa0b">DoGameScreenFrame</a> ()</td></tr>
<tr class="memitem:a032e7428e80f94cbd8d16ead1ea44ef7"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a032e7428e80f94cbd8d16ead1ea44ef7">DoMouseFrame</a> ()</td></tr>
<tr class="memitem:a52e297c1bfcc9266ce86e5826f2ea0d8"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a52e297c1bfcc9266ce86e5826f2ea0d8">DoChatMode</a> ()</td></tr>
<tr class="memitem:a32d892b470f1ecaa2b9285469f3d5ca9"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a32d892b470f1ecaa2b9285469f3d5ca9">DoGameKeys</a> ()</td></tr>
<tr class="memitem:a10c3eb733e47cf97841552741999adee"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a10c3eb733e47cf97841552741999adee">GameLoop</a> ()</td></tr>
<tr class="memitem:a1134abbcafdbe15471558a3dab4ef387"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a1134abbcafdbe15471558a3dab4ef387">UpdateWorld</a> ()</td></tr>
<tr class="memitem:a319aa4dc8350555f74db0b8d548ac361"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a319aa4dc8350555f74db0b8d548ac361">InstantiateMission</a> ()</td></tr>
<tr class="memitem:ae224fe1694630b4f7f2d6c336c1123e9"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ae224fe1694630b4f7f2d6c336c1123e9">ResizeVideo</a> ()</td></tr>
<tr class="memitem:a6892ef641103982f90c5b95327e67089"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6892ef641103982f90c5b95327e67089">InitMouse</a> ()</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr class="memitem:a275c0a4f853d626a227579e5150fa682"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_window.html">Window</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a275c0a4f853d626a227579e5150fa682">gamewin</a></td></tr>
<tr class="memitem:ad8d9c46dc9d3510077174b7734eb968e"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_menu_screen.html">MenuScreen</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ad8d9c46dc9d3510077174b7734eb968e">menuscreen</a></td></tr>
<tr class="memitem:a0c31821e380f9faa6ab77b978c0c26e5"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_load_screen.html">LoadScreen</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a0c31821e380f9faa6ab77b978c0c26e5">loadscreen</a></td></tr>
<tr class="memitem:adc2b222c16f033852fe7c26749806f97"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_plan_screen.html">PlanScreen</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#adc2b222c16f033852fe7c26749806f97">planscreen</a></td></tr>
<tr class="memitem:a78101e7a7f643fcf938616aacb520b02"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_game_screen.html">GameScreen</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a78101e7a7f643fcf938616aacb520b02">gamescreen</a></td></tr>
<tr class="memitem:a5678d528e53cb28844e1760bfc835c15"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_cmpn_screen.html">CmpnScreen</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a5678d528e53cb28844e1760bfc835c15">cmpnscreen</a></td></tr>
<tr class="memitem:a2262e66c400dbfa2d55d5a398c4b7005"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_fade_view.html">FadeView</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a2262e66c400dbfa2d55d5a398c4b7005">splash</a></td></tr>
<tr class="memitem:a2f12775d9c80d4a01b64e338e04328f3"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a2f12775d9c80d4a01b64e338e04328f3">splash_index</a></td></tr>
<tr class="memitem:ab2187cfabf3079cf3c51d1eb52f38ea3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_bitmap.html">Bitmap</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab2187cfabf3079cf3c51d1eb52f38ea3">splash_image</a></td></tr>
<tr class="memitem:ad8afbd027f0840aa68d2b918b9dd7470"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_multi_controller.html">MultiController</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ad8afbd027f0840aa68d2b918b9dd7470">input</a></td></tr>
<tr class="memitem:a519d0108212d6a50a7c81949bcc85236"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mouse_controller.html">MouseController</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a519d0108212d6a50a7c81949bcc85236">mouse_input</a></td></tr>
<tr class="memitem:afb560c96ed166b4d32948a47649d9d6f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_track_i_r.html">TrackIR</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#afb560c96ed166b4d32948a47649d9d6f">head_tracker</a></td></tr>
<tr class="memitem:addec40aa503e8ae3150e7d7625c17b09"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_data_loader.html">DataLoader</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#addec40aa503e8ae3150e7d7625c17b09">loader</a></td></tr>
<tr class="memitem:a2614da29e6e9136529e665aa879af1d9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a2614da29e6e9136529e665aa879af1d9">player_ship</a></td></tr>
<tr class="memitem:a5f012dc5e79d1571c9ffaeda4fd98e42"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_camera_director.html">CameraDirector</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a5f012dc5e79d1571c9ffaeda4fd98e42">cam_dir</a></td></tr>
<tr class="memitem:a85b0f5bb8f53852bb6a773c882f27553"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_music_director.html">MusicDirector</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a85b0f5bb8f53852bb6a773c882f27553">music_dir</a></td></tr>
<tr class="memitem:a3ef35c062b62bb7bdfdfb2bc972314cc"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a3ef35c062b62bb7bdfdfb2bc972314cc">HUDfont</a></td></tr>
<tr class="memitem:a6cb78d0dd477e84050a69ce4869f43fd"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6cb78d0dd477e84050a69ce4869f43fd">GUIfont</a></td></tr>
<tr class="memitem:a4ecf78d09cb5e636fbd8b41cbfaf87fa"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a4ecf78d09cb5e636fbd8b41cbfaf87fa">GUI_small_font</a></td></tr>
<tr class="memitem:a9fe7c3533aab18eca84517f009caf8b8"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a9fe7c3533aab18eca84517f009caf8b8">terminal</a></td></tr>
<tr class="memitem:af0f8488a9696922c5a08ac887404a7fb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#af0f8488a9696922c5a08ac887404a7fb">verdana</a></td></tr>
<tr class="memitem:a9eeba70b5f61724f07844bab1f8513d3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a9eeba70b5f61724f07844bab1f8513d3">title_font</a></td></tr>
<tr class="memitem:a795635afb53cf75d44ee656e0f286b1b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a795635afb53cf75d44ee656e0f286b1b">limerick18</a></td></tr>
<tr class="memitem:a45d46fbc6e282688c304a8612abc62f9"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a45d46fbc6e282688c304a8612abc62f9">limerick12</a></td></tr>
<tr class="memitem:aa9461ebbaca82b4bd91f8517551e3557"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_font.html">Font</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aa9461ebbaca82b4bd91f8517551e3557">ocrb</a></td></tr>
<tr class="memitem:a6ea8818cd2ca2c5b382c454b8e4b32c3"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6ea8818cd2ca2c5b382c454b8e4b32c3">time_mark</a></td></tr>
<tr class="memitem:a45d74dad2f49844bc2f1431cddd01d9b"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a45d74dad2f49844bc2f1431cddd01d9b">minutes</a></td></tr>
<tr class="memitem:a85c338282715ef7f8e7ab58bc1963206"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a85c338282715ef7f8e7ab58bc1963206">field_of_view</a></td></tr>
<tr class="memitem:aae58f461aecc217164492fd83a5991f3"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#aae58f461aecc217164492fd83a5991f3">orig_fov</a></td></tr>
<tr class="memitem:a0c1a1413dfca10567ddfbe3ebb0d3342"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_key_map.html">KeyMap</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a0c1a1413dfca10567ddfbe3ebb0d3342">keycfg</a></td></tr>
<tr class="memitem:a8ac7ea759314eb73784eb53694fd49a3"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a8ac7ea759314eb73784eb53694fd49a3">tactical</a></td></tr>
<tr class="memitem:acd7722e4c803429994f657b9c717e13f"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#acd7722e4c803429994f657b9c717e13f">spinning</a></td></tr>
<tr class="memitem:a823b08a4678c2304db40da52c1934a7d"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a823b08a4678c2304db40da52c1934a7d">mouse_x</a></td></tr>
<tr class="memitem:ab37b3820534004382413c61c404cf2aa"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab37b3820534004382413c61c404cf2aa">mouse_y</a></td></tr>
<tr class="memitem:a09e215a04e43536d16b3cc2268153a24"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a09e215a04e43536d16b3cc2268153a24">mouse_dx</a></td></tr>
<tr class="memitem:ab22a330e8e0818bd20c911e110d9cc91"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ab22a330e8e0818bd20c911e110d9cc91">mouse_dy</a></td></tr>
<tr class="memitem:ac5bfdcdf747de33ede2b96c71983c526"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ac5bfdcdf747de33ede2b96c71983c526">game_mode</a></td></tr>
<tr class="memitem:ac379badba9aa1edc4cdd32bac24bcb20"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#ac379badba9aa1edc4cdd32bac24bcb20">test_mode</a></td></tr>
<tr class="memitem:a6663836ebdaff8d353468f37e0bce03c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a6663836ebdaff8d353468f37e0bce03c">req_change_video</a></td></tr>
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<tr class="memitem:a2fb7bdab4f6dfaeb285429e4aab57e39"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_starshatter.html#a2fb7bdab4f6dfaeb285429e4aab57e39">chat_mode</a></td></tr>
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<tr class="inherit_header pro_attribs_class_game"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_game')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_game.html">Game</a></td></tr>
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<tr class="memitem:a4a886c1e931ac33821cb1ab30ce7ff92 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_video_settings.html">VideoSettings</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4a886c1e931ac33821cb1ab30ce7ff92">video_settings</a></td></tr>
<tr class="memitem:a894b730dfb5beda2fd47f5d9a4a9898d inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sound_card.html">SoundCard</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a894b730dfb5beda2fd47f5d9a4a9898d">soundcard</a></td></tr>
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<tr class="memitem:a889c2774552453107d503fec7315e6a2 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a889c2774552453107d503fec7315e6a2">gamma</a></td></tr>
<tr class="memitem:a2bef8c6023973f07d484ad142a62851f inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a2bef8c6023973f07d484ad142a62851f">max_tex_size</a></td></tr>
<tr class="memitem:a19344cfdf0e75b0a31c0c8082bd792da inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="struct_render_stats.html">RenderStats</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a19344cfdf0e75b0a31c0c8082bd792da">stats</a></td></tr>
<tr class="memitem:adb321f5b3273e088d5390a9c4decf59e inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#adb321f5b3273e088d5390a9c4decf59e">totaltime</a></td></tr>
<tr class="memitem:ab07138dda32a3585ea7566152bd6d6a2 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">PALETTEENTRY&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab07138dda32a3585ea7566152bd6d6a2">standard_palette</a> [256]</td></tr>
<tr class="memitem:a7e58898ca6329a9d3857ad210150ff81 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">BYTE&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a7e58898ca6329a9d3857ad210150ff81">inverse_palette</a> [32768]</td></tr>
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<tr class="memitem:ad54208759750ecba316209f069fc74a3 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ad54208759750ecba316209f069fc74a3">winstyle</a></td></tr>
<tr class="memitem:af268174f13bd328cc9f2d89c72fb1dc0 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#af268174f13bd328cc9f2d89c72fb1dc0">app_name</a></td></tr>
<tr class="memitem:aa453bfa03c202d6ec8250bb42ab18542 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aa453bfa03c202d6ec8250bb42ab18542">title_text</a></td></tr>
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<tr class="memitem:aaba18161027965150a43fc1580b81806 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aaba18161027965150a43fc1580b81806">is_maximized</a></td></tr>
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<tr class="memitem:a43d360059ca3f8b63d06f6a5145a3cd5 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a43d360059ca3f8b63d06f6a5145a3cd5">window_style</a></td></tr>
<tr class="memitem:a8bc54700740577e67b16580ac659d396 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">RECT&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a8bc54700740577e67b16580ac659d396">bounds_rect</a></td></tr>
<tr class="memitem:a14f791919e89273788c3aad9b384ffca inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">RECT&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a14f791919e89273788c3aad9b384ffca">client_rect</a></td></tr>
<tr class="memitem:a5e6b03be8efb979f24ca966d994d9dbb inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a5e6b03be8efb979f24ca966d994d9dbb">gui_seconds</a></td></tr>
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<tr class="memitem:a1cd0028e4f72da2d1f5e33b5ec4a64db inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a1cd0028e4f72da2d1f5e33b5ec4a64db">frame_count</a></td></tr>
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<tr class="memitem:a06a2550fd170f8f64bd03401f4437124 inherit pro_attribs_class_game"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a06a2550fd170f8f64bd03401f4437124">frame_time</a></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="pro-static-attribs"></a>
Static Protected Attributes</h2></td></tr>
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<tr class="inherit_header pro_static_attribs_class_game"><td colspan="2" onclick="javascript:toggleInherit('pro_static_attribs_class_game')"><img src="closed.png" alt="-"/>&nbsp;Static Protected Attributes inherited from <a class="el" href="class_game.html">Game</a></td></tr>
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<tr class="memitem:a4ddfe0819ee53779bb5b43ab7fa332be inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a4ddfe0819ee53779bb5b43ab7fa332be">base_game_time</a> = 0</td></tr>
<tr class="memitem:ab9806c0752b1b29bae9c1d4b859fbb4a inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#ab9806c0752b1b29bae9c1d4b859fbb4a">real_time</a> = 0</td></tr>
<tr class="memitem:a5f07b0585aa3dcfe6004ca1216f18d02 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a5f07b0585aa3dcfe6004ca1216f18d02">game_time</a> = 0</td></tr>
<tr class="memitem:a6be265cf356c81e629da99f2834620e3 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a6be265cf356c81e629da99f2834620e3">time_comp</a> = 1</td></tr>
<tr class="memitem:aa71366c11a31162268bb20a09b606da7 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#aa71366c11a31162268bb20a09b606da7">frame_number</a> = 0</td></tr>
<tr class="memitem:abd83cdcd46b3c579f7468e7f1557a96e inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#abd83cdcd46b3c579f7468e7f1557a96e">max_frame_length</a> = <a class="el" href="_game_8cpp.html#a87287f8c7d887be86261d976c5c9473d">MAX_FRAME_TIME_NORMAL</a></td></tr>
<tr class="memitem:a0459db8747586a56def959a1166f9cb7 inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a0459db8747586a56def959a1166f9cb7">min_frame_length</a> = <a class="el" href="_game_8cpp.html#aed064e7e7772f78931c05d995c63d794">MIN_FRAME_TIME_NORMAL</a></td></tr>
<tr class="memitem:a21f1b35e2bd6105e7ccb8a7115e7a01f inherit pro_static_attribs_class_game"><td class="memItemLeft" align="right" valign="top">static char&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game.html#a21f1b35e2bd6105e7ccb8a7115e7a01f">panicbuf</a> [256]</td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00045">45</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>
</div><hr/><h2>Member Enumeration Documentation</h2>
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          <td class="memname">enum <a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2f">Starshatter::LOBBY</a></td>
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      </table>
</div><div class="memdoc">
<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="a0938100970410c19ca9f25972858ca2fa88559f7b9ce8d5eed4eb3064f71f25ca"></a>NET_LOBBY_CLIENT</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a0938100970410c19ca9f25972858ca2fa4eb4a3dff8aba132f144c3efbf6df691"></a>NET_LOBBY_SERVER</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00068">68</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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        <tr>
          <td class="memname">enum <a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049b">Starshatter::MODE</a></td>
        </tr>
      </table>
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<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049baf0cec72671e68742d1d8288f19d277a6"></a>MENU_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049baf59fdcb470de0e393584dad67c79a00b"></a>CLOD_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049ba53e3b3d7a196396161c6b8f7c4f8cc00"></a>CMPN_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049ba891b8ed2464900ec396f9abf9b515b31"></a>PREP_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049ba3d5e63757af50520feb5874d1f890547"></a>PLAN_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049ba4c2a7bf360bf843f1df39978fbd6e002"></a>LOAD_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049baf68680d18361b0f2d1063c1a223c2b61"></a>PLAY_MODE</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="ab203eec89c11dfa54c1e0fd50dd6049bab624a4de92dbfcc2fa1aa253c41f6169"></a>EXIT_MODE</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00058">58</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<hr/><h2>Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">Starshatter::Starshatter </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00146">146</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">Starshatter::~Starshatter </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00238">238</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
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          <td class="memname">void Starshatter::BeginCutscene </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02709">2709</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">bool Starshatter::ChangeVideo </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00694">694</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">int Starshatter::Corona </td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00103">103</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">void Starshatter::CreateWorld </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00753">753</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoChatMode </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02029">2029</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoCmpnScreenFrame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01226">1226</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoGameKeys </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01604">1604</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoGameScreenFrame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01487">1487</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoLoadScreenFrame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01306">1306</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01128">1128</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoMouseFrame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02178">2178</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::DoPlanScreenFrame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01193">1193</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">int Starshatter::Dust </td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00105">105</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">void Starshatter::EndCutscene </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02735">2735</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::EndMission </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02773">2773</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::ExecCutscene </td>
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          <td class="paramname"><em>msn_file</em>, </td>
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          <td class="paramkey"></td>
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          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>path</em>&#160;</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02670">2670</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Reimplemented from <a class="el" href="class_game.html#ad06e374518f2c8fa38279be6712a6ea4">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00319">319</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">bool Starshatter::GameLoop </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>Reimplemented from <a class="el" href="class_game.html#a71c26976040f1115930416e5e750935f">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00817">817</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::GameState </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Reimplemented from <a class="el" href="class_game.html#aff7ddf1e88f785674ea63bde20ed62a5">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00927">927</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">int Starshatter::GetChatMode </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
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  <td class="mlabels-right">
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00114">114</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">const char* Starshatter::GetChatText </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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  </td>
  <td class="mlabels-right">
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00116">116</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mission.html">Mission</a> * Starshatter::GetCutsceneMission </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
        </tr>
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</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02798">2798</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">int Starshatter::GetGameMode </td>
          <td>(</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00072">72</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">static <a class="el" href="class_starshatter.html">Starshatter</a>* Starshatter::GetInstance </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>Reimplemented from <a class="el" href="class_game.html#aa989d3cee96d5ae093663bf62dea57e2">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00096">96</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_key_map.html">KeyMap</a>&amp; Starshatter::GetKeyMap </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00107">107</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">const char* Starshatter::GetLoadActivity </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">inline</span></span>  </td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00110">110</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::GetLoadProgress </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00109">109</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::GetLobbyMode </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02815">2815</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<a class="anchor" id="a9c6536ced3a73c067051d0988a2aaa38"></a>
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          <td class="memname">int Starshatter::GetScreenHeight </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
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<p>Reimplemented from <a class="el" href="class_game.html#a2de965dd02107be97af00b9b60b4a72a">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00500">500</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<a class="anchor" id="adc3a5bebd73e450670cad6d2752537c5"></a>
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          <td class="memname">int Starshatter::GetScreenWidth </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
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<p>Reimplemented from <a class="el" href="class_game.html#a3c9d5a21d35b4306c13bd8f26b2a9a12">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00489">489</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">const char * Starshatter::GetSubtitles </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02804">2804</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">bool Starshatter::InCutscene </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00128">128</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">bool Starshatter::Init </td>
          <td>(</td>
          <td class="paramtype">HINSTANCE&#160;</td>
          <td class="paramname"><em>hi</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">HINSTANCE&#160;</td>
          <td class="paramname"><em>hpi</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">LPSTR&#160;</td>
          <td class="paramname"><em>cmdline</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>nCmdShow</em>&#160;</td>
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        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
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<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Reimplemented from <a class="el" href="class_game.html#abbbf43b05d9a9ff1e18cf272c1388402">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00372">372</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<span class="mlabels"><span class="mlabel">virtual</span></span>  </td>
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<p>Reimplemented from <a class="el" href="class_game.html#a37f89eca4c728c3d05d0a1b9f0850274">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00400">400</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::InitMouse </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span>  </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00466">466</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<a class="anchor" id="a319aa4dc8350555f74db0b8d548ac361"></a>
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          <td class="memname">void Starshatter::InstantiateMission </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00773">773</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::InvalidateTextureCache </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02661">2661</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<a class="anchor" id="a1cd5b56d31301d3a6ef302ed393adc18"></a>
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          <td class="memname">int Starshatter::KeyDown </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>action</em></td><td>)</td>
          <td> const</td>
        </tr>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00806">806</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">int Starshatter::LensFlare </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00102">102</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">void Starshatter::LoadVideoConfig </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>filename</em></td><td>)</td>
          <td></td>
        </tr>
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</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02370">2370</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::MapKey </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>act</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>key</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>alt</em> = <code>0</code>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00360">360</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<a class="anchor" id="a96254c44f23e505585f04b988aeef780"></a>
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          <td class="memname">void Starshatter::MapKeys </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00338">338</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<a class="anchor" id="ae13af0024afb3d7e72d12290aff7fe2a"></a>
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          <td class="memname">void Starshatter::MapKeys </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="class_key_map.html">KeyMap</a> *&#160;</td>
          <td class="paramname"><em>mapping</em>, </td>
        </tr>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>nkeys</em>&#160;</td>
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        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00349">349</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00104">104</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Reimplemented from <a class="el" href="class_game.html#a4e3666d6c8de6608c05120db5e56996c">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00328">328</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::OpenTacticalReference </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00562">562</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::PlayerCam </td>
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          <td class="paramname"><em>mode</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01444">1444</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::RequestChangeVideo </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00483">483</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Reimplemented from <a class="el" href="class_game.html#afc812384457ce286aa21f6d5e2bddb7c">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00738">738</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SaveVideoConfig </td>
          <td>(</td>
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          <td class="paramname"><em>filename</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02618">2618</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetChatMode </td>
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          <td class="paramname"><em>c</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02149">2149</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetGameMode </td>
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          <td class="paramname"><em>mode</em></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00583">583</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetLobbyMode </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>mode</em> = <code><a class="el" href="class_starshatter.html#a0938100970410c19ca9f25972858ca2fa88559f7b9ce8d5eed4eb3064f71f25ca">NET_LOBBY_CLIENT</a></code></td><td>)</td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02821">2821</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetTestMode </td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00094">94</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">void Starshatter::SetupCmpnScreen </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02310">2310</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetupGameScreen </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02352">2352</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetupLoadScreen </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02338">2338</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetupMenuScreen </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02296">2296</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetupPlanScreen </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02324">2324</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::SetupSplash </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02257">2257</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::StartLobby </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02827">2827</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::StartOrResumeGame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00511">511</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02851">2851</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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          <td class="memname">void Starshatter::StopNetGame </td>
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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l02872">2872</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Reimplemented from <a class="el" href="class_game.html#a1e81b9e048b09149465463afa9bc23af">Game</a>.</p>

<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00855">855</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00554">554</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l01467">1467</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p>

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<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="a5f012dc5e79d1571c9ffaeda4fd98e42"></a>
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          <td class="memname"><a class="el" href="class_camera_director.html">CameraDirector</a>* Starshatter::cam_dir</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00171">171</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00216">216</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00221">221</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00222">222</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00160">160</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::corona</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00207">207</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="af081888c37e984c0f5784e6fe91f6411"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">int Starshatter::cutscene</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00218">218</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="afeaafb030a0cb659e28e0d8298c20b9d"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">int Starshatter::dust</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00209">209</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="a445e13f638ffd98f7d8ddfe47c91630a"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">double Starshatter::exit_time</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00211">211</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="a85c338282715ef7f8e7ab58bc1963206"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname">double Starshatter::field_of_view</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00187">187</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="ac5bfdcdf747de33ede2b96c71983c526"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
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          <td class="memname">int Starshatter::game_mode</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00201">201</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="a78101e7a7f643fcf938616aacb520b02"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_game_screen.html">GameScreen</a>* Starshatter::gamescreen</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00159">159</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="a275c0a4f853d626a227579e5150fa682"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_window.html">Window</a>* Starshatter::gamewin</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00155">155</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="a4ecf78d09cb5e636fbd8b41cbfaf87fa"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::GUI_small_font</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00176">176</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="a6cb78d0dd477e84050a69ce4869f43fd"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::GUIfont</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00175">175</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="afb560c96ed166b4d32948a47649d9d6f"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_track_i_r.html">TrackIR</a>* Starshatter::head_tracker</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00167">167</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="a3ef35c062b62bb7bdfdfb2bc972314cc"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::HUDfont</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00174">174</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
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<a class="anchor" id="ad8afbd027f0840aa68d2b918b9dd7470"></a>
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<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
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          <td class="memname"><a class="el" href="class_multi_controller.html">MultiController</a>* Starshatter::input</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00165">165</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="aa7959f5242a0c5466aaabe575a0c475e"></a>
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<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_starshatter.html">Starshatter</a> * Starshatter::instance = 0</td>
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      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00154">154</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="a684b06365afe1cae7edb9e223f6b3ef6"></a>
<div class="memitem">
<div class="memproto">
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          <td class="memname">int Starshatter::keyalt</td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00191">191</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a0c1a1413dfca10567ddfbe3ebb0d3342"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_key_map.html">KeyMap</a> Starshatter::keycfg</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00192">192</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="ac54bf4d13ab518cc1b4eaacc5d4837ab"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
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          <td class="memname">int Starshatter::keymap</td>
        </tr>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00190">190</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="a8c0fad839d7c6c6429422d40fddc09ac"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
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          <td class="memname">int Starshatter::lens_flare</td>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00206">206</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a45d46fbc6e282688c304a8612abc62f9"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::limerick12</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00181">181</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a795635afb53cf75d44ee656e0f286b1b"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::limerick18</td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00180">180</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="a58709b2d764b6690f859514f0ebb9fdc"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
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          <td class="memname"><a class="el" href="class_text.html">Text</a> Starshatter::load_activity</td>
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  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00215">215</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a81defc5b7bf5684acaf669d1ee84e3b6"></a>
<div class="memitem">
<div class="memproto">
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          <td class="memname">int Starshatter::load_progress</td>
        </tr>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00214">214</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a6e24fa4b9b1c16cf670d119e1eff0ca3"></a>
<div class="memitem">
<div class="memproto">
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  <td class="mlabels-left">
      <table class="memname">
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          <td class="memname">int Starshatter::load_step</td>
        </tr>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00213">213</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="addec40aa503e8ae3150e7d7625c17b09"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_data_loader.html">DataLoader</a>* Starshatter::loader</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00168">168</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a0c31821e380f9faa6ab77b978c0c26e5"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_load_screen.html">LoadScreen</a>* Starshatter::loadscreen</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00157">157</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<a class="anchor" id="adce4bdaa508e077cc818647f266403d2"></a>
<div class="memitem">
<div class="memproto">
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      <table class="memname">
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          <td class="memname">int Starshatter::lobby_mode</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00219">219</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="ad8d9c46dc9d3510077174b7734eb968e"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
  <tr>
  <td class="mlabels-left">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="class_menu_screen.html">MenuScreen</a>* Starshatter::menuscreen</td>
        </tr>
      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00156">156</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

</div>
</div>
<a class="anchor" id="a45d74dad2f49844bc2f1431cddd01d9b"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
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          <td class="memname">DWORD Starshatter::minutes</td>
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      </table>
  </td>
  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00185">185</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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</div>
<a class="anchor" id="a09e215a04e43536d16b3cc2268153a24"></a>
<div class="memitem">
<div class="memproto">
<table class="mlabels">
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  <td class="mlabels-left">
      <table class="memname">
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          <td class="memname">int Starshatter::mouse_dx</td>
        </tr>
      </table>
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  <td class="mlabels-right">
<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
  </tr>
</table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00198">198</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::mouse_dy</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00199">199</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_mouse_controller.html">MouseController</a>* Starshatter::mouse_input</td>
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<span class="mlabels"><span class="mlabel">protected</span></span>  </td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00166">166</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::mouse_x</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00196">196</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::mouse_y</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00197">197</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_music_director.html">MusicDirector</a>* Starshatter::music_dir</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00172">172</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::nebula</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00208">208</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_net_lobby.html">NetLobby</a>* Starshatter::net_lobby</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00220">220</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::ocrb</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00182">182</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">double Starshatter::orig_fov</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00188">188</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_plan_screen.html">PlanScreen</a>* Starshatter::planscreen</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00158">158</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_ship.html">Ship</a>* Starshatter::player_ship</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00170">170</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::req_change_video</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00203">203</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">bool Starshatter::spinning</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00195">195</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_fade_view.html">FadeView</a>* Starshatter::splash</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00162">162</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_bitmap.html">Bitmap</a> Starshatter::splash_image</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00164">164</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00163">163</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">bool Starshatter::tactical</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00194">194</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::terminal</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00177">177</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00202">202</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">DWORD Starshatter::time_mark</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00184">184</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::title_font</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00179">179</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname"><a class="el" href="class_font.html">Font</a>* Starshatter::verdana</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00178">178</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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          <td class="memname">int Starshatter::video_changed</td>
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<p>Definition at line <a class="el" href="_starshatter_8h_source.html#l00204">204</a> of file <a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>.</p>

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<hr/>The documentation for this class was generated from the following files:<ul>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_starshatter_8h_source.html">Starshatter.h</a></li>
<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a></li>
</ul>
</div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
  <ul>
    <li class="navelem"><a class="el" href="class_starshatter.html">Starshatter</a></li>
    <li class="footer">Generated on Tue Jun 5 2012 20:48:10 for Starshatter_Open by
    <a href="http://www.doxygen.org/index.html">
    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
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